AI Insights · Timothy · September 2021
Top 5 Geolocation Games on Android in Italy Q3 2021
Explore the performance of the top 5 geolocation games on Android in Italy during Q3 2021, including downloads, revenue, and active users.
In the third quarter of 2021, geolocation games on the Android platform in Italy saw varied performance across downloads, revenue, and active user metrics. Here, we delve into the data provided by Sensor Tower for the top five apps in this category.
Pokémon GO from Niantic, Inc. showed a strong performance throughout the quarter. Weekly revenue peaked at approximately $54K in mid-July, followed by a notable increase in weekly downloads that reached over 52K during the same period. Weekly active users saw a steady rise, peaking at around 1.56M by the end of August, before experiencing a gradual decline to approximately 1.26M by the end of September.
Ben 10 - Alien Experience : AR, published by Cartoon Network EMEA, maintained a consistent number of weekly downloads, ranging between 1.8K and 4.2K. Weekly active users followed a similar pattern, peaking at around 5.3K in early July and then fluctuating downwards to about 3.5K by the end of September.
Tamadog - Puppy Pet Dog Games by Appsyoulove saw moderate weekly revenue, with values hovering around $300 to $400 throughout the quarter. Weekly downloads varied significantly, with a high of 4.6K in early July and a low of 1.3K in early August. Weekly active users showed an upward trend mid-quarter, reaching a peak of approximately 3.7K in late August.
Five Nights at Freddy's AR from Illumix Inc. demonstrated stable weekly downloads, mostly staying around 2K. Weekly revenue remained relatively low, peaking at $195 in mid-July. Weekly active users were consistent, averaging around 8.7K throughout the quarter.
The Witcher: Monster Slayer by Spokko Sp. z o.o. experienced a significant drop in weekly downloads from 8.7K in the launch week of mid-July to just 64 by the end of September. Correspondingly, weekly revenue decreased from $3K in late July to $120 by the end of the quarter. Weekly active users also saw a decline, peaking at 8.4K in late July and falling to 1.4K by the end of September.
These insights highlight the dynamic nature of the geolocation games market on Android in Italy. For more detailed information and additional insights, visit Sensor Tower.